Pokemon Violet: The First Hour

POKEMON VIOLET

SYSTEM: SWITCH          GENRE: RPG


    Pokemon has always been charming. There's something about exploring the world and adding to your collection of small critters that really sets off the endorphins in my lizard brain. Scarlet and Violet are the newest iterations of the franchise, and are oozing charm and impressing with new innovations. My impressions are based on the Violet version, and was not sent to me for review.

    Taking place in the Spain-inspired region of Paldea, you take the role of a new student enrolled at Uva Academy and are quickly paired with your new Pokemon partner. I chose Fuecoco, the new Fire type starter. He looks like a doofy little crocodile. We also meet our rival, the already champion Nemona, who is LOVELY but also thirsty for Pokemon battles. That's her main trait, she is just down bad for battles.

    Quickly it is easy to travel around these large open areas and capture all the Pokemon you desire, granted you have the PokeBalls to store them. It is so fun to wander about looking for items and battling the wilds. There isn't a separate screen for battles, it seamlessly transfers into combat right where you stand. 

    Having spent my hour just wandering and capturing Pokemon, I never got the opportunity to try any other systems, like TM crafting (which seems neat!) or, you know, gym battles. So far, Pokemon Violet seems much more interesting and fun than the last iteration, Sword and Shield. I'm going to miss stadium chants, though.

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